,SNAP ,CIRCUITS^R ,JR4 ,A3ESS ,KIT ,9/RUC;NS & ,LABELS = ,BL OR ,VISUALLY ,IMPAIR$ ,PROJECT ,BUILD]S ,VOL4 #B1 ,PROJECTS #EJ-#AJA ,PUBLI%$ BY ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL1 ,9C4 ,L\ISVILLE1 ,,KY ^C#BJAG ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL ,FUR!R REPRODUC;N OR 4TRIBU;N 9 O!R ?AN A SPECIALIZ$ =MAT IS PROHIBIT$4 ,TRANSCRIP;N (3 ,SNAP ,CIRCUITS^R ,ACCESS ,KIT3 #A-#JCJDA-#JJ ,SNAP ,CIRCUITS^R ,ACCESS ,PACK3 #A-#JCJDB-#JJ T#A ,TRANSCRIB$ #BJAG 9TO ,UNIFI$ ,5GLI% ,BRL BY ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL ,L\ISVILLE1 ,,KY #DJBJF ,9 #B ,VOLUMES ,BRL PAGES T#A-T#D1 P#A-P#B1 & #GC-#AFE ,PR9T PAGES B#DF-#AJE ,PROJECT ,/AFF3 ,K5 ,P]RY1 ,PROGRAMM] ,,III ,H1!R ,K5N$Y-,MAC,K5ZIE1 ,TE*NOLOGY ,PROGRAM ,MANAG] ,FR$ ,OTTO1 ,PROJECT ,L1D] ,RA*EL ,:ITE1 ,RESE>* ,ASSI/ANT ,FRANK ,HAYD51 ,DIR4 ,TE*NICAL @& ,MANUFACTUR+ ,RESE>* ,ROD ,DIXON1 ,MANUFACTUR+ ,SPECIALI/ ,MATT ,POPPE1 ,GRAPHIC ,DESIGN] ,,,SPECIAL SYMBOLS US$ 9 ? VOLUME,' .= ,DOT LOCATOR = 8M5;N0 .=@.< ,OP5+ TRANSCRIB]'S NOTE 9DICATOR .=@.> ,CLOS+ TRANSCRIB]'S NOTE 9DICATOR .=^R ,REGI/]$ SIGN .="< ,OP5+ P>5!SIS .="> ,CLOS+ P>5!SIS .=.7 ,ITALIC PASSAGE 9DICATOR .=.' ,ITALIC T]M9ATOR .=; ,GRADE #A SYMBOL 9DICATOR .=,' ,CAPITALS T]M9ATOR .=,- ,DA% .=,,, ,CAPITALIZ$ PASSAGE T#C ,,TRANSCRIB]',S ,,NOTES ,? VOLUME HAS BE5 TRANSCRIB$ AC TO .7,BRL ,=MATS ,PR9CIPLES ( ,PR9T-TO-,BRL ,TRANSCRIP;N1 #BJAF4.' ,! BRL IS TRANSCRIB$ AC TO .7,! ,RULES ( ,UNIFI$ ,5GLI% ,BRL1 ,SECOND ,$I;N #BJAC4.' ,ALL BLOCK$ P>AGRAPHS H BE5 *ANG$ TO 9D5T$ P>AGRAPHS4 ,ALL PICTURES >E OMITT$ UN.S O!RWISE 9DICAT$4 ,CAP;NS >E 9CLUD$ IF !Y ADD 9=MA;N N O!RWISE F.D 9 ! TEXT4 ,?ANK-Y TO ! FOLL[+ = _! ?OR\< EVALUA;NS & HELP;L SU7ES;NS REG>D+ ! MAT]IALS 9 ? KIT3 ,NANCY ,>NOLD1 ,DE,B]RY ,BLACKWELD]1 ,KEI? ,*RI/IAN1 ,MONIQUE ,COLEMAN1 ,B>B>A ;,D4 ,COLL9S1 ,S&RA ,CRAIG1 ;,J4 ,D1N ,CROCK]1 ,JOSEPH ,DR5?1 ,TIM ,FAHLB]G1 ,KATE ,FRAS]1 ,LIS ,GEOGHEGAN1 ,C>OL ,GRE51 ,BRYAN ,GUELTIG1 ,KRY/AL ,GUILLORY1 ,K>5 ,KOEHL]1 ,JANE ,MUNDS*5K1 ,ANN ,PAGE1 ,CECELIA ,PEIRANO1 ,MIKE ,PLANSK]1 ,FAY ,RAHNI1 ,M>K ,S5K1 ,JAMIE ,SIGEL1 ,MI/Y ,WILLIAMS1 ,NANCY ,WITTM]SHAUS1 ,LESLIE ,W"R1 ,JOANNE ,ZUCK] ,! ,SNAP ,CIRCUITS^R ,JR4 ,A3ESS ,KIT 0 DEVELOP$ BY ,,APH ) G5]\S COOP]A;N & 3TRIBU;NS F ,EL5CO^R1 MAK]S ( A WIDE V>IETY ( LE>N+ KITS4 ,PL1SE VISIT P#A WWW4EL5CO4COM = 9=MA;N AB _! PRODUCTS & S]VICES4 ,= "QS OR COM;TS AB ! ,SNAP ,CIRCUITS^R ,JR4 ,A3ESS ,KIT1 PL1SE 3TACT ,,APH4 ,PROJECT #EJ3 ,,N B#DF ,? ,,& ,T ,? PROJECT W DEMON/RATE ! 3CEPT ( A ,,N& CIRCUIT4 ---------------------------#DG ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,,LED ,D#A ,RESI/OR ,R#A ,TWO #A-SNAPS ,TWO #C-SNAPS ,F/ LAY]3 #A4 ,PLACE BATT]Y A#E-C#E ) POSITIVE 5D A#E4 #B4 ,PLACE ,D#A ,,LED A#C-C#C ) POSITIVE 5D A#C4 #C4 ,PLACE ,S#A SWIT* A#A-C#A4 #GC ,SECOND LAY]3 A#DG #D4 ,PLACE ,R#A RESI/OR A#C-A#E4 #E4 ,PLACE #A-SNAP A#A4 #F4 ,PLACE #A-SNAP C#A4 #G4 ,PLACE #C-SNAP C#C-C#E4 ,?IRD LAY]3 #H4 ,PLACE ,S#B SWIT* A#A-A#C4 #I4 ,PLACE #C-SNAP C#A-C#C4 ,TE/ ! COMB9A;NS ( ,S#A & ,S#B4 ,IF Y COMP>E ? TO ! ,,& CIRCUIT 9 ,PROJECT #DH1 Y C SEE ! ,,LED LI4 ,? CIRCUIT C AL H M OR LESS ?AN TWO 9PUTS1 ?\< :5 X ONLY HAS "O 9PUT X IS REF]R$ TO Z A ,,N CIRCUIT4 ,L ! ,,OR1 ,,&1 & ,,NOR1 ,,N& & ,,N >E IMPORTANT BUILD+ BLOCKS 9 COMPUT]S4 ,PROJECT #EA3 #DH ,REFLEC;N ,DETECTOR ,? PROJECT W ALL[ Y TO DETECT IF A MIRROR IS PRES5T4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SPACE ,W> ,,IC ,U#C ,LAMP ,L#A ,PHOTORESI/OR ,,RP ,SP1K] ,TWO #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,A H& MIRROR ,F/ LAY]3 #A4 ,PLACE BATT]Y C#E-E#E ) POSITIVE 5D C#E4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #C4 ,PLACE #E-SNAP #GE A#A-A#E4 A#DH #D4 ,PLACE #C-SNAP B#D-D#D4 #E4 ,PLACE #D-SNAP F#B-F#E4 ,SECOND LAY]3 #F4 ,PLACE ,S#A SWIT* A#E-C#E4 #G4 ,PLACE ,L#A LAMP D#D-F#D4 #H4 ,PLACE ,,RP PHOTORESI/OR D#C-F#C4 #I4 ,PLACE SP1K] A#C-C#C4 #AJ4 ,PLACE #C-SNAP A#A-C#A4 ---------------------------#DI #AA4 ,PLACE #B-SNAP A#D-B#D4 #AB4 ,PLACE #C-SNAP D#B-F#B4 #AC4 ,PLACE #B-SNAP E#E-F#E4 ,PLACE ! CIRCUIT ": "! WON'T 2 ANY ROOM LIK ROOM OR "U A TABLE"> & !N TURN X ON4 ,! #B4E,V LAMP ,L#A W 2 B"R1 B "! %D 2 NO S.D4 ,TAKE A SMALL MIRROR & HOLD X OV] ! LAMP & PHOTORESI/OR4 ,Y %D HE> S.D N[4 ,Y H A REFLEC;N DETECTOR6 ,Y C A#DI AL USE A :ITE PIECE ( PAP] 9/1D ( A MIRROR1 S9CE :ITE SURFACES REFLECT LIK ROOM OR "U A TABLE"> & !N TURN X ON4 ,! #B4E,V LAMP ,L#A W 2 B"R1 & "O S;G MAY PLAY1 B !N "! %D 2 NO S.D4 ,TAKE A SMALL MIRROR & HOLD X OV] ! LAMP & PHOTORESI/OR4 ,Y %D HE> S.D N[4 ,Y H A #GI REFLEC;N DETECTOR6 ,Y C A#EA AL USE A :ITE PIECE ( PAP] 9/1D ( A MIRROR1 S9CE :ITE SURFACES REFLECT LIM ,,IC ,U#B ,SWIT* ,S#B ,RESI/OR ,R#A ,"O #A-SNAP ,F\R #B-SNAPS ,?REE #C-SNAPS ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 #EB #A4 ,PLACE BATT]Y C#G-E#G ) POSITIVE 5D C#G4 #B4 ,PLACE ,D#A ,,LED B#F-D#F ) POSITIVE 5D B#F4 #C4 ,PLACE SP1K] B#D-D#D4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #E4 ,PLACE #F-SNAP A#B-A#G4 #F4 ,PLACE #E-SNAP E#A-E#E4 ,SECOND LAY]3 #G4 ,PLACE ,S#B SWIT* A#G-C#G4 #H4 ,PLACE ,R#A RESI/OR D#D-D#F4 #I4 ,PLACE #C-SNAP A#B-C#B4 #AJ4 ,PLACE #C-SNAP A#C-C#C4 #AA4 ,PLACE #B-SNAP A#D-B#D4 #AB4 ,PLACE #B-SNAP A#F-B#F4 #AC4 ,PLACE #B-SNAP D#A-E#A4 #AD4 ,PLACE #A-SNAP D#C4 #AE4 ,PLACE #C-SNAP E#E-E#G4 #HA ,?IRD LAY]3 A#EB #AF4 ,PLACE #B-SNAP D#C-D#D4 ,:5 Y PRESS SWIT* ,S#B1 ! ,AL>M ,9TEGRAT$ ,CIRCUIT ,U#B %D />T S.D+ A V L\D LAS] GUN S.D4 ,! R$ ,,LED W FLA%1 SIMULAT+ A BUR/ ( LAS] LI ,FLICK] ,BUILD A CIRCUIT US+ ! ,SPACE ,W> ,,IC TO MAKE EXCIT+ S.DS4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SPACE ,W> ,,IC ,U#C ,AL>M ,,IC ,U#B ,SP1K] ,"O #A-SNAP A#EC ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #F-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y B#G-D#G ) POSITIVE 5D B#G4 #B4 ,PLACE ,S#A SWIT* E#E-E#G4 #C4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#D-C#F & D#D-D#F4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #E4 ,PLACE #F-SNAP A#B-A#G4 #F4 ,PLACE #D-SNAP E#A-E#D4 ,SECOND LAY]3 #G4 ,PLACE SP1K] A#F-C#F4 #H4 ,PLACE #C-SNAP A#B-C#B4 #I4 ,PLACE #C-SNAP A#C-C#C4 #AJ4 ,PLACE #C-SNAP A#D-C#D4 #HC #AA4 ,PLACE #B-SNAP #ED A#G-B#G4 #AB4 ,PLACE #B-SNAP D#A-E#A4 #AC4 ,PLACE #B-SNAP D#C-D#D4 #AD4 ,PLACE #B-SNAP D#E-E#E4 #AE4 ,PLACE #B-SNAP D#G-E#G4 #AF4 ,PLACE #A-SNAP E#D4 ,?IRD LAY]3 #AG4 ,PLACE #B-SNAP E#D-E#E4 ,SET SWIT* ,S#A ON & ! SP1K] MAKES EXCIT+ S.DS4 ,! \TPUT ( ! ,,IC C 3TROL LIDS ! #F-SNAP">4 ,PROJECT #EE3 ,SP9N+ ,R+S ,BUILD AN ELECTRONIC SP9N]4 ,"PS NE$$3 A#ED ,BATT]Y ,B#A ,SWIT* ,S#B ,MOTOR ,M#A ,F\R #B-SNAPS ,"O #C-SNAP ,FAN BLADE ,TAPE ---------------------------#EE ,F/ LAY]3 #A4 ,PLACE BATT]Y A#H-C#H ) POSITIVE 5D A#H4 #B4 ,PLACE ,S#B SWIT* D#F-D#H4 #C4 ,PLACE ,M#A MOTOR B#E-D#E ) POSITIVE 5D B#E4 #D4 ,PLACE #C-SNAP A#E-A#G4 ,SECOND LAY]3 #E4 ,PLACE #B-SNAP A#E-B#E4 #F4 ,PLACE #B-SNAP A#G-A#H4 #G4 ,PLACE #B-SNAP C#H-D#H4 #H4 ,PLACE #B-SNAP D#E-D#F4 #HE ,SETUP3 ,CUT \ ! DISC A#EE ON PAGE #DF ( ! ORIG9AL 9/RUC;N MANUAL4 ,US+ TAPE1 ATTA* ! DISC ) ! PR9T$ SIDE UP ON ! TOP ( ! FAN BLADE4 ,PLACE ! BLADE ON ! MOTOR4 ,:5 SWIT* ,S#B IS PRESS$1 ! >CS W TURN 9TO COLOR$ R+S ) A BLACK BACKGR.D4 ,NOTICE H[ ! COLOR DROPS 9 B"R;S :5 X IS /RET*$ TO MAKE A COMPLETE CIRCLE4 ,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PROJECT #EF3 ,/ROBE ! ,H\SE ,LIT ! DISC SP9N+ & REL1SE SWIT* ,S#B4 ,Z ! SPE$ *ANGES1 Y W NOTICE ! :ITE L9ES F/ B#EE SEEM TO MOVE 9 "O DIREC;N1 & !N ---------------------------#EF !Y />T MOV+ 9 ANO!R DIREC;N4 ,? E6ECT HAPP5S 2C ! LIE BL9K+ #FJ "TS A SECOND & ACT+ L A /ROBE TO CAT* ! MO;N AT DI6]5T SPE$S Z ! MOTOR SL[S4 ,TO PROVE ?1 TE/ X ) A FLA%LIE \1 Y W N SEE ! E6ECT T LOOKS L A HELICOPT] BLADE 9 A MOVIE4 "<,"S FLUORESC5T LI ,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PROJECT #EG3 ,RACE ,GAME ,? PROJECT BUILDS AN ELECTRONIC GAME = RAC+4 #HG ,MODIFY ,PROJECT #EF A#EF BY ADD+ A PO9T] NEXT TO ! SP9N+ DISC4 ,! PO9T] %D 2 CUT F PAGE #DF ( ! ORIG9AL MANUAL & TAP$ HI< 5 ON ! SP1K] S X W /ICK OV] ! FAN4 ,B5D ! PO9T] TIP D[N AT A "R ANGLE S X PROJECTS \ OV] ! FAN BLADE4 ,CUT \ ! GRID ) F\R "<#D"> COLORS F PAGE #DF & PLACE X "U ! BASE Z %[N ON ! LEFT4 ,EA* PLAY] PICKS A COLOR "E PLAY+"> & PLACES A S+LE SNAP ON R[ ;,G "4 ,9 "S MODELS1 Y ONLY H ?REE #A-SNAPS1 S USE A #B-SNAP IF Y H F\R PLAY]S4 ,SP9 ! :EEL BY CLOS+ SWIT* ,S#B4 ,! F/ S+LE COLOR W$GE T ! PO9T] PO9TS TO IS ! F/ PLAY] TO />T4 ,EA* PLAY] GETS A B#EF TURN TO PRESS SWIT* ,S#B4 ,!Y REL1SE ! SWIT*1 ---------------------------#EG & :5 ! PO9T] PO9TS TO A W$GE1 ! PLAY]S T MAT* COLORS ON ! W$GE GET TO MOVE UP "O SPACE4 ,IF ! PO9T] L&S ON A DIVID] L9E1 !N ! PLAY]S ON EA* SIDE ( ! L9E GET TO MOVE UP TWO SPACES4 ,! F/ PLAY] TO R1* ! TOP R[ "<,A"> W9S4 ,IF TWO PLAY]S R1* ! TOP R[ AT ! SAME "T1 !Y M/ BO? DROP D[N TO R[ ;,D & PLAY 3T9UES4 ,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PROJECT #EH3 ,US+ ,"PS Z ,3DUCTORS ,%[ T MOTORS & LAMPS MAY "S"TS 2 US$ Z ORD9>Y 3DUCTORS4 #HI ,"PS NE$$3 A#EG ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,AL>M ,,IC ,U#B ,MOTOR ,M#A ,MUSIC ,,IC ,U#A ,SP1K] ,PHOTORESI/OR ,,RP ,RESI/OR ,R#A ,,LED ,D#A ,:I/LE ,*IP ,,WC ,LAMP ,L#A ,?REE #A-SNAPS ,SIX #B-SNAPS ,?REE #C-SNAPS ---------------------------#EH ,"O #D-SNAP ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 A#EH #A4 ,PLACE BATT]Y E#G-E#I ) POSITIVE 5D E#I4 #B4 ,PLACE ,S#A SWIT* A#AJ-C#AJ4 #C4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#F-C#H & D#F-D#H4 #D4 ,PLACE ,M#A MOTOR G#C-G#E ) POSITIVE 5D G#C4 #E4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#C-C#E & D#C-D#E4 #F4 ,PLACE #A-SNAP A#A4 #G4 ,PLACE #F-SNAP A#C-A#H4 #H4 ,PLACE #E-SNAP C#A-G#A4 #I4 ,PLACE #D-SNAP E#C-E#F4 #AJ4 ,PLACE #B-SNAP D#AJ-E#AJ4 ,SECOND LAY]3 #AA4 ,PLACE SP1K] D#H-D#AJ4 #AB4 ,PLACE ,,RP PHOTORESI/OR A#H-C#H4 #AC4 ,PLACE ,,WC :I/LE *IP A#C-C#C #IA #AD4 ,PLACE ,L#A LAMP B#EH A#A-C#A4 #AE4 ,PLACE #C-SNAP A#D-C#D4 #AF4 ,PLACE #C-SNAP A#G-C#G4 #AG4 ,PLACE ,R#A RESI/OR E#E-G#E4 #AH4 ,PLACE ,D#A ,,LED G#A-G#C ) POSITIVE 5D G#A4 #AI4 ,PLACE #A-SNAP A#AJ4 #BJ4 ,PLACE #A-SNAP C#AJ4 #BA4 ,PLACE #B-SNAP D#C-E#C4 #BB4 ,PLACE #B-SNAP D#E-D#F4 ---------------------------#EI #BC4 ,PLACE #B-SNAP E#F-E#G4 #BD4 ,PLACE #B-SNAP E#I-E#AJ4 ,?IRD LAY]3 #BE4 ,PLACE ,S#B SWIT* A#A-A#C4 #BF4 ,PLACE #C-SNAP A#H-A#AJ4 #BG4 ,PLACE #B-SNAP C#AJ-D#AJ4 ,TURN ON ,S#A & TAP ! ,,WC :I/LE *IP2 X MAKES A MA*9E GUN S.D "<) MUSIC 9 ! BACKGR.D">4 ,?OR\E ACT+ L #C-SNAP WIRES4 ,PROJECT #EI3 ,SP9 ,DRAW ,USE ? DEVICE TO PRODUCE CIRCUL> >TI/IC DRAW+S4 ,REBUILD ! SIMPLE MOTOR 3NEC;N US$ 9 ,PROJECT #EG1 B )\T ! COLOR GRID 8RACETRACK40 ,CUT \ A CIRCUL> PIECE ( ?9 C>DBO>D F ! BACK ( AN OLD SPIRAL NOTEBOOK OR NOTE PAD4 ,TO USE ! FAN BLADE Z A GUIDE1 PLACE ! FAN ON ! C>DBO>D & TRACE >.D X ) A P5CIL OR #IC P54 ,CUT ! C>DBO>D \ ) B#EI SCISSORS & TAPE X TO ! FAN BLADE4 ,D ! SAME ?+ ) A PIECE ( :ITE PAP] B TAPE ! PAP] ON ---------------------------#FJ TOP ( ! C>DBO>D S X C 2 REMOV$ EASILY LAT]4 ,TO MAKE A R+ DRAW+1 USE "S ?9 & ?ICK M>K+ P5S Z DRAW+ TOOLS4 ,SP9 ! PAP] BY HOLD+ SWIT* ,S#B D[N4 ,PRESS ! M>K] ON ! PAP] TO =M R+S4 ,TO MAKE SPIRAL DRAW+S1 REL1SE SWIT* ,S#B1 & Z ! MOTOR APPROA*ES A SL[ SPE$1 MOVE ! M>K] F ! 9SIDE \TW>D QKLY4 ,*ANGE ! COLORS (T5 & AVOID US+ TOO M* BLACK TO GET HYPNOTIC E6ECTS4 ,ANO!R ME?OD IS TO MAKE COLOR;L %APES ON ! DISC & !N SP9 ! DISC & WAT* !M BL5D 9TO EA* O!R4 ,:5 C]TA9 SPE$S >E R1*$ "U FLUORESC5T LID MOVE;T4 ,MAKE A :EEL ) DI6]5T COLOR$ SPOKES TO SEE ? /RANGE E6ECT4 ,ADD+ M SPOKES & REMOV+ SPOKES W GIVE DI6]5T E6ECTS AT DI6]5T MOTOR SPE$S4 ,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PROJECT #FJ3 ,SPACE ,W> ,FLICK] ,MOTOR ,? CIRCUIT %[S H[ TO RUN ! MOTOR US+ ! ,SPACE ,W> ,,IC4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SPACE ,W> ,,IC ,U#C ,AL>M ,,IC ,U#B ,MOTOR ,M#A ,"O #A-SNAP ---------------------------#FA ,FIVE #B-SNAPS #IE ,?REE #C-SNAPS A#FA ,"O #D-SNAP ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y C#H-E#H ) POSITIVE 5D C#H4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#D-C#F & D#D-D#F4 #C4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #D4 ,PLACE #E-SNAP A#B-A#F4 #E4 ,PLACE #D-SNAP B#E-B#H4 #F4 ,PLACE #F-SNAP E#A-E#F4 ,SECOND LAY]3 #G4 ,PLACE ,S#A SWIT* E#F-E#H4 #H4 ,PLACE ,M#A MOTOR C#F-C#H ) POSITIVE 5D C#H4 #I4 ,PLACE #C-SNAP A#B-C#B4 #AJ4 ,PLACE #C-SNAP A#C-C#C4 #AA4 ,PLACE #C-SNAP A#D-C#D4 #AB4 ,PLACE #B-SNAP B#FA A#E-B#E4 #AC4 ,PLACE #A-SNAP B#H4 #AD4 ,PLACE #B-SNAP D#A-E#A4 #AE4 ,PLACE #B-SNAP D#C-D#D4 #AF4 ,PLACE #B-SNAP D#E-E#E4 ,?IRD LAY]3 #AG4 ,PLACE #B-SNAP B#H-C#H4 ---------------------------#FB ,TURN ON SWIT* ,S#A1 & ! MOTOR SP9S4 ,Y MAY NE$ TO GIVE X A PU% ) YR F+] TO GET X />T$4 ,! S.DS F ! ,SPACE ,W> ,,IC >E US$ TO DRIVE ! MOTOR4 ,2C ! MOTOR USES MAGNETS & A COIL ( WIRE SIMIL> TO A SP1K]1 Y MAY EV5 HE> ! SPACE W> S.DS COM+ FA9TLY F ! MOTOR4 ,PROJECT #FA3 ,LIM ,,IC ,U#B ,TWO #A-SNAPS ,FIVE #B-SNAPS ,TWO #C-SNAPS ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y B#F-D#F ) POSITIVE 5D AT B#F4 #B4 ,PLACE ,,RP PHOTORESI/OR B#E-D#E4 #C4 ,PLACE ,,WC :I/LE *IP B#D-D#D4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) #C-SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #E4 ,PLACE #E-SNAP B#FB A#A-A#E4 ---------------------------#FC #F4 ,PLACE #F-SNAP F#A-F#F4 ,SECOND LAY]3 #G4 ,PLACE #C-SNAP A#B-C#B4 #H4 ,PLACE #B-SNAP A#D-B#D4 #I4 ,PLACE #B-SNAP A#E-B#E4 #AJ4 ,PLACE #C-SNAP D#A-F#A4 #AA4 ,PLACE #B-SNAP D#D-D#E4 #AB4 ,PLACE ,S#A SWIT* D#F-F#F4 #AC4 ,PLACE #A-SNAP D#C4 #AD4 ,PLACE #A-SNAP B#F4 ,?IRD LAY]3 #AE4 ,PLACE #B-SNAP B#E-B#F4 #AF4 ,PLACE #B-SNAP D#C-D#D4 ,TURN ! SLIDE SWIT* ON & A POLICE SIR5 IS HE>D4 ,! L\D;S DEP5DS ON H[ M* LI V B"R #II LIE ! S.DS4 A#FC ,PROJECT #FB3 ,LI ,? IS A V>IA;N ( ! CIRCUIT BUILT 9 ,PROJECT #FA4 ,MODIFY ! PREVI\S CIRCUIT BY 3NECT+ A#C TO C#C4 ,! CIRCUIT "WS ! SAME WAY B N[ X S.DS L A MA*9E GUN4 ---------------------------#FD ,PROJECT #FC3 ,LI ,? IS ANO!R V>IA;N ( ! CIRCUIT BUILT 9 ,PROJECT #FA4 ,REMOVE ! 3NEC;N 2T A#C & C#C1 !N MAKE A 3NEC;N 2T A#A & C#A4 ,! CIRCUIT "WS ! SAME WAY B N[ X S.DS L A FIRE 5G9E4 ,PROJECT #FD3 A#FD ,LI ,? IS ANO!R V>IA;N ( ! CIRCUIT BUILT 9 ,PROJECT #FA4 ,REMOVE ! 3NEC;N 2T A#A & C#A1 !N 3NECT C#A TO D#A4 ,! CIRCUIT "WS ! SAME WAY B N[ X S.DS L AN AMBUL.E4 ,PROJECT #FE3 ,LI ,? IS A FUR!R V>IA;N ( ! CIRCUIT BUILT 9 ,PROJECT #FA4 #A4 ,REMOVE ! 3NEC;N 2T C#A & D#A4 #B4 ,PLACE #A-SNAP AT D#A "4 #C4 ,PLACE ANO!R #C-SNAP A#B-C#B "4 #D4 ,PLACE ,U#A ,MUSIC ,,IC DIRECTLY OV] ,U#B ,AL>M ,,IC "4 #AJA B#FD ,CLOSE SWIT* ,S#A & LI/5 TO ! S.DS4 ,PROJECT #FF3 ,ELECTRONIC ,BOMB+ ,GAME ,? GAME = TWO PLAY]S PRODUCES S.DS :5 A PLAY] SCORES A ---------------------------#FE 8HIT0 BY CORRECTLY GUESS+ ! OPPON5T'S POSI;N4 ,:5 3/RUCT$1 ! CIRCUIT W (F] ?REE LOCA;NS ": A PLAY] MAY PLACE A #B-SNAP1 3C1L$ "U A %EET ( PAP]4 ,! O!R PLAY] ATTEMPTS TO GUESS ! *OS5 LOCA;N BY PLAC+ ANO!R #B-SNAP 9 "O ( ?REE CORRESPOND+ LOCA;NS4 ,"PS NE$$3 ,BATT]Y ,B#A ,SPACE ,W> ,,IC ,U#C ,SWIT* ,S#A ,RESI/OR ,R#A A#FE ,SP1K] ,TWO #A-SNAPS ,FIVE #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,"O #F-SNAP ,R$ & BLACK WIRES ,%EET ( H1VY PAP] ,F/ LAY]3 #A4 ,PLACE BATT]Y C#I-E#I ) POSITIVE 5D C#I4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ D#F-D#H & E#F-E#H4 #C4 ,PLACE #A-SNAP A#G4 #D4 ,PLACE #D-SNAP B#F-B#I4 #E4 ,PLACE #E-SNAP A#E-E#E4 #F4 ,PLACE #C-SNAP B#B-B#D4 #G4 ,PLACE #C-SNAP C#B-C#D4 ---------------------------#FF #H4 ,PLACE #C-SNAP D#B-D#D4 #I4 ,PLACE #F-SNAP #AJC A#A-F#A4 A#FF ,SECOND LAY]3 #AJ4 ,PLACE ,R#A RESI/OR A#E-A#G4 #AA4 ,PLACE ,S#A SWIT* B#F-D#F4 #AB4 ,PLACE SP1K] B#H-D#H4 #AC4 ,PLACE #A-SNAP B#G4 #AD4 ,PLACE #B-SNAP B#I-C#I4 #AE4 ,PLACE #B-SNAP E#E-E#F4 #AF4 ,PLACE BLACK WIRE E#A-E#G4 #AG4 ,PLACE R$ WIRE F#A-E#I4 ,?IRD LAY]3 #AH4 ,PLACE #B-SNAP A#G-B#G4 ,GAME SETUP3 ,PLAY] #A SETS ! T>GET BY PLAC+ A 8%ORT+ B>0 "<#B-SNAP"> F B#A TO B#B1 F C#A TO C#B1 OR F D#A TO D#B1 US+ ! PAP] Z A SCRE54 ,PLAY] #B M/ N "K ": ! B> IS LOCAT$ "U ! PAP]4 ,:5 ! PAP] IS SET D[N OV] ! LEFT SIDE ( ! CIRCUIT1 ONLY ! 5DS ( ! B#FF #C-SNAPS AT B#D1 C#D1 & D#D %D 2 EXPOS$4 ,! OBJECT IS = ,PLAY] #B TO GUESS ": ! B> IS LOCAT$ BY PLAC+ ANO!R %ORT+ B> "<#B-SNAP"> EI F B#D TO B#E1 C#D TO C#E1 OR D#D TO D#E4 ,^! CORRESPOND TO ! ?REE POSSIBLE LOCA;NS ": ! F/ B> MI UNTIL A HIT IS SCOR$4 ,AF EA* HIT1 REMOVE BO? %ORT+ B>S & SLIDE ! SWIT* (F & ON TO RESET ! S.D4 ,PLAY] #B !N SETS UP ! HIDD5 LOCA;N ---------------------------#FG ( ! F/ B> & ,PLAY] #A TRIES TO GUESS X4 ,PLAY MULTIPLE R.DS TO SEE :O GETS ! BE/ OV]ALL SCORE1 T IS1 :O GUESSES ! CORRECT LOCA;NS 9 ! L1/ NUMB] ( TRIES4 #AJE ,PROJECT #FG3 A#FG ,QUIET ,Z"O ,GAME ,? GAME IS A V>IA;N ( ! "O PLAY$ 9 ,PROJECT #FF1 B ! GOAL IS TO F9D ! 8,QUIET ,Z"O0 SET UP BY ! O!R PLAY] R ?AN TRI7]+ A S.D4 ,US+ ! SAME CIRCUIT BUILT 9 ,PROJECT #FF1 ,PLAY] #A PLACES TWO %ORT+ B>S "<#B-SNAPS"> 9 LOCA;NS B#A-B#B1 C#A-C#B1 OR D#A-D#B1 L1V+ ONLY "O ( ! LOCA;NS OP54 ,Z 2F1 ,PLAY] #A USES ! PAP] Z A SCRE5 S T ,PLAY] #B DOES N "K ": ! TWO B>S >E PLAC$1 & ONLY ! 5DS ( ! SNAPS AT B#D1 C#D1 & D#D >E LEFT UNCOV]$4 ,BO? PLAY]S >E GIV5 #AJ PO9TS4 ,PLAY] #B TRIES TO GUESS ": ! 8,QUIET ,Z"O0 IS BY PLAC+ A #B-SNAP AT B#D-B#E1 C#D-C#E1 OR D#D-D#E4 ,:5"E A S.D IS PRODUC$ X M1NS ! PLAY] MADE A WR;G GUESS1 & ! PLAY] LOSES "O PO9T4 B#FG ,PLAY] #B GETS ?REE TRIES TO F9D ! ,QUIET ,Z"O SET UP BY ,PLAY] #A4 ,PLAY]S !N SWIT* ROLES1 ) ,PLAY] #B SETT+ UP A NEW ,QUIET ,Z"O & ,PLAY] #A MAK+ GUESSES4 ,PLAY]S 3T9UE TO ALT]NATE TURNS UNTIL "O PLAY] IS AT Z]O PO9TS4 ---------------------------#FH ,PROJECT #FH3 ,SPACE ,W> ,MUSIC ,COMBO ,? PROJECT PRODUCES NEW S.DS BY COMB9+ ! ,MUSIC & ,SPACE ,W> 9TEGRAT$ CIRCUITS4 ,"PS NE$$3 ,BATT]Y ,B#A ,MUSIC ,,IC ,U#A ,SPACE ,W> ,,IC ,U#C ,SWIT* ,S#A ,SWIT* ,S#B ,PHOTORESI/OR ,,RP ,LAMP ,L#A #AJG ,SP1K] A#FH ,"O #A-SNAP ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,R$ & BLACK WIRES ,F/ LAY]3 #A4 ,PLACE BATT]Y A#I-C#I ) POSITIVE 5D A#I4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ B#F-B#H & C#F-C#H4 #C4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ B#A-B#C & C#A-C#C4 #D4 ,PLACE #B-SNAP B#D-B#E4 #E4 ,PLACE #C-SNAP D#C-D#E4 #F4 ,PLACE #D-SNAP E#A-E#D4 #G4 ,PLACE #E-SNAP E#E-E#I4 ,SECOND LAY]3 #FI #H4 ,PLACE ,S#A SWIT* C#I-E#I4 #I4 ,PLACE ,S#B SWIT* C#H-E#H4 #AJ4 ,PLACE ,,RP PHOTORESI/OR C#F-E#F4 #AA4 ,PLACE ,L#A LAMP B#E-D#E4 #AB4 ,PLACE SP1K] B#D-D#D4 #AC4 ,PLACE #A-SNAP B#F4 #AD4 ,PLACE #B-SNAP B#B-B#C4 #AE4 ,PLACE #C-SNAP C#A-E#A4 #AF4 ,PLACE #B-SNAP C#C-D#C4 #AG4 ,PLACE #B-SNAP E#D-E#E4 #AH4 ,PLACE #C-SNAP C#G-E#G4 ,?IRD LAY]3 #AI4 ,PLACE #B-SNAP B#C-B#D4 #BJ4 ,PLACE #B-SNAP B#E-B#F4 #BA4 ,PLACE BLACK WIRE A#I-B#F4 #BB4 ,PLACE R$ WIRE B#H-D#C4 ,CLOSE ! SLIDE SWIT*1 !N PRESS ,S#B S"EAL "TS & WAVE YR H& OV] ! PHOTORESI/OR TO HE> ALL ! S.D COMB9A;NS4 #AJI ,IF ! S.D IS TOO L\D Y A#FI MAY REPLACE ! SP1K] ) ! :I/LE *IP "<,,WC">4 ,PROJECT #FI3 ,SPACE ,W> ,SIR5 ,? PROJECT PRODUCES NEW S.DS BY COMB9+ ! ,SPACE ,W> & ,AL>M 9TEGRAT$ CIRCUITS4 ---------------------------#GJ ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,RESI/OR ,R#A ,LAMP ,L#A ,SP1K] ,AL>M ,,IC ,U#B ,SPACE ,W> ,,IC ,U#C ,"O #A-SNAP ,F\R #B-SNAPS ,TWO #C-SNAPS ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 A#GJ #A4 ,PLACE BATT]Y C#F-E#F ) POSITIVE 5D AT C#F4 #B4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! LEFT1 COV]+ C#D-C#E & E#D-E#E4 #C4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #D4 ,PLACE #F-SNAP A#A-A#F4 #E4 ,PLACE #E-SNAP F#A-F#E4 ,SECOND LAY]3 #F4 ,PLACE #A-SNAP E#F4 #G4 ,PLACE ,S#A SWIT* A#F-C#F4 #H4 ,PLACE SP1K] A#E-C#E4 #I4 ,PLACE ,L#A LAMP A#C-C#C4 #AJ4 ,PLACE ,S#B SWIT* D#A-F#A4 #AA4 ,PLACE ,R#A RESI/OR D#C-F#C4 ---------------------------#GA #AB4 ,PLACE #C-SNAP A#A-C#A4 #AC4 ,PLACE #C-SNAP D#B-F#B4 #AD4 ,PLACE #B-SNAP #AAA C#D-D#D4 A#GA #AE4 ,PLACE #B-SNAP E#E-F#E4 ,?IRD LAY]3 #AF4 ,PLACE #B-SNAP C#C-C#D4 #AG4 ,PLACE #B-SNAP E#E-E#F4 ,TURN ON ! SLIDE SWIT*4 ,PRESS & HOLD SWIT* ,S#B TO MAKE ! LAMP B"R]4 ,PROJECT #GJ3 ,QUIET ,WAT] ,AL>M ,? CIRCUIT W S.D AN AL>M & LIM ,,IC ,U#B ,"O #A-SNAP ,F\R #B-SNAPS B#GA ,"O #C-SNAP ,"O #E-SNAP ,"O #F-SNAP ,BLACK & R$ WIRES ---------------------------#GB ,SMALL CUP ( WAT] ,F/ LAY]3 #A4 ,PLACE BATT]Y C#G-E#G ) POSITIVE 5D C#G4 #B4 ,PLACE ,D#A DIODE B#F-D#F ) POSITIVE 5D B#F4 #C4 ,PLACE ,,WC :I/LE *IP B#D-D#D4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #E4 ,PLACE #F-SNAP A#B-A#G4 #F4 ,PLACE #E-SNAP E#A-E#E4 ,SECOND LAY]3 #G4 ,PLACE ,S#A SWIT* A#G-C#G4 #H4 ,PLACE ,R#A RESI/OR D#D-D#F4 #AAC #I4 ,PLACE #B-SNAP A#GB A#D-B#D4 #AJ4 ,PLACE #B-SNAP A#F-B#F4 #AA4 ,PLACE #B-SNAP D#A-E#A4 #AB4 ,PLACE #A-SNAP D#C4 #AC4 ,PLACE #C-SNAP E#E-E#G4 ,?IRD LAY]3 #AD4 ,PLACE #B-SNAP D#C-D#D4 #AE4 ,PLACE "O 5D ( R$ WIRE A#B4 #AF4 ,PLACE "O 5D ( BLACK WIRE C#B4 ,"S"TS Y WANT A WAT] AL>M T C 2 HE>D B IS N L\D 5 TO 2 4TRACT+1 S LET'S MAKE "O4 ,WE'LL AL PUT A LI4 ,AT F/1 L1VE ! WIRES \ ( ! WAT]4 ,TURN ON ,S#A & NO?+ HAPP5S4 ,:5 Y PLACE ! #GC 5DS ( BO? WIRES 9TO ! WAT]1 AN AL>M S.DS & ! LI A LI ! LI ! :I/LE *IP & ! LAMP W LI F A#A TO C#A4 "<,! POL>;Y DOESN'T MATT]4"> ,CLOSE SWIT* ,S#A & TURN ! MOTOR %AFT2 ! LAMP W LI USE ! ,,LED "<,D#A">4 ,X %D 2 PLAC$ ON ! F/ LAY] ) XS POSITIVE 5D AT B#D & ! O!R 5D D#D4 ,COV] UP ! CIRCUIT1 TURN ON SWIT* ,S#A1 & NOTICE T ! ,,LED GOES ON = A FEW SECONDS & !N (F4 ,PLACE ! UNIT NE> A LI ! LI ! :I/LE *IP1 & ! ,,LED W LI F A#A TO C#A4 "<,! POL>;Y DOESN'T MATT]4"> ,CLOSE SWIT* ,S#A & TURN ! MOTOR %AFT2 ! ,,LED W LI ,FLICK] ,,LED ,? PROJECT FLA%ES ! ,,LED ON & (F US+ ! ,SPACE ,W> ,,IC4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,LIM ,,IC ,U#B ---------------------------#GG ,SPACE ,W> ,,IC ,U#C ,"O #A-SNAP ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #F-SNAP #ABA ,F/ LAY]3 A#GG #A4 ,PLACE BATT]Y B#G-D#G ) POSITIVE 5D AT B#G4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#D-C#F & D#D-D#F4 #C4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #D4 ,PLACE ,S#A SWIT* E#E-E#G4 #E4 ,PLACE #F-SNAP A#B-A#G4 #F4 ,PLACE #D-SNAP E#A-E#D4 ,SECOND LAY]3 #G4 ,PLACE ,D#A ,,LED A#F-C#F ) POSITIVE 5D AT A#F4 #H4 ,PLACE #B-SNAP A#G-B#G4 #I4 ,PLACE #C-SNAP A#D-C#D4 #AJ4 ,PLACE #C-SNAP A#C-C#C4 #AA4 ,PLACE #C-SNAP A#B-C#B4 #AB4 ,PLACE #B-SNAP D#A-E#A4 #AC4 ,PLACE #B-SNAP D#C-D#D4 #AD4 ,PLACE #A-SNAP E#D4 #AE4 ,PLACE #B-SNAP D#E-E#E4 #AF4 ,PLACE #B-SNAP D#G-E#G4 ,?IRD LAY]3 #GH #AG4 ,PLACE #B-SNAP E#D-E#E4 ,! CIRCUIT USES ! ,AL>M & ,SPACE ,W> ,,IC,'S TO FLA% ! ,,LED :5 Y CLOSE ! SWIT*4 ,PROJECT #GH3 ,MUSIC ,,& ,GATE ,? CIRCUIT DEMON/RATES AN ,,& GATE4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,MUSIC ,,IC ,U#A ,SP1K] ,TWO #A-SNAPS ,FIVE #B-SNAPS ,TWO #C-SNAPS ,"O #D-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y B#E-D#E ) POSITIVE 5D B#E4 #ABC #B4 ,PLACE SP1K] A#GH B#D-D#D4 #C4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #D4 ,PLACE ,S#A SWIT* E#A-E#C4 #E4 ,PLACE #D-SNAP A#B-A#E4 #F4 ,PLACE #A-SNAP E#E4 ---------------------------#GI ,SECOND LAY]3 #G4 ,PLACE ,S#B SWIT* E#C-E#E4 #H4 ,PLACE #B-SNAP A#E-B#E4 #I4 ,PLACE #B-SNAP A#D-B#D4 #AJ4 ,PLACE #C-SNAP A#C-C#C4 #AA4 ,PLACE #C-SNAP A#B-C#B4 #AB4 ,PLACE #B-SNAP D#A-E#A4 #AC4 ,PLACE #B-SNAP D#C-D#D4 #AD4 ,PLACE #A-SNAP D#E4 ,?IRD LAY]3 #AG4 ,PLACE #B-SNAP D#E-E#E4 ,Y W ONLY HE> MUSIC IF Y CLOSE SWIT* ,S#A ,,& PRESS SWIT* ,S#B4 ,? IS A#GI REF]R$ TO Z AN ,,& GATE 9 ELECTRONICS4 ,? 3CEPT IS IMPORTANT 9 COMPUT] LOGIC4 ,EXAMPLE3 ,IF 3DI;N ;,X ,,& 3DI;N ;,Y >E TRUE1 !N EXECUTE 9/RUC;N ;,Z4 ,PROJECT #GI3 ,FLA% & ,T"O ,"H IS A CIRCUIT T FLA%ES LIM ,,IC ,U#B ,?REE #A-SNAPS ,SIX #B-SNAPS ,?REE #C-SNAPS #ABE ,"O #D-SNAP A#HJ ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y D#I-F#I ) POSITIVE 5D D#I4 #B4 ,PLACE ,D#A ,,LED A#G-C#G ) POSITIVE 5D A#G4 #C4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! LEFT1 COV]+ C#C-E#C & C#D-E#D4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! LEFT1 COV]+ C#A-E#A & C#B-E#B4 #E4 ,PLACE #E-SNAP A#A-A#E4 #F4 ,PLACE #A-SNAP A#I4 #G4 ,PLACE #A-SNAP C#E4 #H4 ,PLACE #F-SNAP F#B-F#G4 ,SECOND LAY]3 #I4 ,PLACE ,R#A RESI/OR C#E-C#G4 #AJ4 ,PLACE ,,WC :I/LE *IP A#D-C#D4 #AA4 ,PLACE ,L#A LAMP B#HJ A#B-C#B4 #AB4 ,PLACE ,S#A SWIT* F#G-F#I4 #AC4 ,PLACE #A-SNAP A#A4 #AD4 ,PLACE #C-SNAP A#E-A#G4 #AE4 ,PLACE #D-SNAP A#I-D#I4 #AF4 ,PLACE #B-SNAP C#A-D#A4 #AG4 ,PLACE #B-SNAP C#C-D#C4 ---------------------------#HA #AH4 ,PLACE #B-SNAP E#B-F#B4 #AI4 ,PLACE #B-SNAP E#D-F#D4 ,?IRD LAY]3 #BJ4 ,PLACE #C-SNAP A#A-C#A4 #BA4 ,PLACE #C-SNAP A#G-A#I4 #BB4 ,PLACE #B-SNAP C#B-C#C4 #BC4 ,PLACE #B-SNAP C#D-C#E4 ,TURN ON SWIT* ,S#A & BO? ! LAMP & ,,LED />T FLA%+4 ,Y HE> TWO DI6]5T T"OS DRIV+ ! ,,LED & LAMP4 ,,IC,'S MAY 2 3NECT$ TO 3TROL _M DI6]5T DEVICES AT ! SAME "T4 #ABG ,PROJECT #HJ3 A#HA ,LAMP1 ,SP1K] @& ,FAN 9 ,P>ALLEL ,? CIRCUIT %[S ! P[] DROP ( COMPON5TS 3NECT$ 9 P>ALLEL4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,SP1K] ,LAMP ,L#A ,MOTOR ,M#A ,F\R #B-SNAPS ,TWO #C-SNAPS ,"O #D-SNAP ,"O #F-SNAP ,FAN BLADE ---------------------------#HB ,F/ LAY]3 #A4 ,PLACE BATT]Y C#F-E#F ) POSITIVE 5D C#F4 #B4 ,PLACE ,L#A LAMP B#B-D#B4 #C4 ,PLACE MOTOR B#A-D#A ) POSITIVE 5D B#A4 A#HB #D4 ,PLACE #F-SNAP A#A-A#F4 #E4 ,PLACE #C-SNAP C#C-C#E4 #F4 ,PLACE #D-SNAP E#A-E#D4 ,SECOND LAY]3 #G4 ,PLACE ,S#A SWIT* A#F-C#F4 #H4 ,PLACE ,S#B SWIT* A#E-C#E4 #I4 ,PLACE SP1K] C#C-E#C4 #AJ4 ,PLACE #B-SNAP A#A-B#A4 #AA4 ,PLACE #B-SNAP A#B-B#B4 #AB4 ,PLACE #B-SNAP D#A-E#A4 #AC4 ,PLACE #B-SNAP D#B-E#B4 #AD4 ,PLACE #C-SNAP E#D-E#F4 ,L1VE ! FAN BLADE (F ! MOTOR4 ,:5 Y TURN ON SWIT* ,S#A1 ! MOTOR SP9S & ! LAMP COMES ON4 ,PRESS SWIT* ,S#B2 Y'LL HE> ! MOTOR SL[1 & ! LAMP W DIM A LL BIT4 ,TURN (F ,S#A & PLACE ! FAN BLADE ON ! MOTOR %AFT1 !N CLOSE ,S#A AG4 ,! LAMP IS N Z B"R N[ 2C X TAKES M P[] #ABI F ! BATT]IES TO SP9 ! B#HB FAN BLADE1 : L1VES LESS BATT]Y P[] AVAILABLE TO LI5T4 ,,W>N+3 ,D N T\* ! MOTOR ---------------------------#HC OR FAN BLADE :ILE OP]AT+4 ,D N /& OR L1N DIRECTLY OV] ! FAN :ILE OP]AT+4 ,PROJECT #HA3 ,P5CIL ,AL>M ,? PROJECT USES P5CIL L1D Z AN AL>M ACTIVATOR4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SP1K] ,AL>M ,,IC ,U#B ,F\R #B-SNAPS ,"O #D-SNAP A#HC ,"O #E-SNAP ,R$ & BLACK WIRES ,%>P P5CIL " & SCRAP PAP] ,F/ LAY]3 #A4 ,PLACE BATT]Y C#E-E#E ) POSITIVE 5D C#E4 #B4 ,PLACE SP1K] B#D-D#D4 #C4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #D4 ,PLACE #E-SNAP A#A-A#E4 #E4 ,PLACE #D-SNAP E#A-E#D4 ,SECOND LAY]3 #F4 ,PLACE ,S#A SWIT* A#E-C#E4 #G4 ,PLACE #B-SNAP A#D-B#D4 #H4 ,PLACE #B-SNAP D#A-E#A4 ---------------------------#HD #I4 ,PLACE #B-SNAP D#C-D#D4 #AJ4 ,PLACE #B-SNAP E#D-E#E4 #AA4 ,PLACE "O 5D ( R$ WIRE A#A4 #ACA #AB4 ,PLACE "O 5D ( A#HD BLACK WIRE C#B4 ,2F Y C ACTIVATE ? CIRCUIT Y M/ D "S DRAW+4 ,LAY ! PAP] ON A H>D SURFACE1 !N TAKE ! %>P5$ P5CIL & FILL 9 AN >EA AB ! SIZE ( YR P9KIE F+]4 ,PRESS H>D "1 & G OV] ! >EA S"EAL "TS TO GET A ?ICK1 EV5 LAY] ( P5CIL L1D BUILT UP4 ,CLOSE ! SWIT*1 !N TAKE ! LOOSE 5DS ( ! JUMP] WIRES & PRESS !M TO ! >EA Y J FILL$ IN4 ,IF Y DON'T HE> ANY S.D1 MOVE ! 5DS CLOS] TGR1 ADD M P5CIL L1D TO YR DRAW+1 OR PUT A DROP ( WAT] ON ! JUMP] 5DS TO GET BETT] 3TACT4 ,PROJECT #HB3 ,P5CIL ,AL>M ,V>IANTS ,"H >E "S WAYS TO GET NEW S.DS F ! ,P5CIL ,AL>M BUILT 9 ,PROJECT #HA4 B#HD ,MOVE ! BLACK WIRE F C#B TO C#A & T\* ! LOOSE 5DS ( ! TWO WIRES TO ! P5CIL DRAW+ AG4 ,! S.D W 2 DI6]5T4 ,NEXT1 REMOVE ! WIRE & PLACE A #B-SNAP F C#A TO C#B4 ,3NECT ! WIRE TO EI PO9T4 ,:5 Y T\* ! LOOSE 5DS TO YR DRAW+1 Y'LL HE> A DI6]5T S.D4 ,N[ REMOVE ! BLACK WIRE & MOVE ! #B-SNAP F C#A-C#B TO C#A ---------------------------#HE -D#A4 ,3NECT "O JUMP] WIRE TO A#A & ! O!R TO C#B4 ,T\* ! LOOSE 5DS TO ! DRAW+ TO HE> YET ANO!R S.D4 ,PROJECT #HC3 ,FUN ) ! ,AL>M ,,IC ,"H >E "S NEW WAYS ( US+ ! ,AL>M ,,IC4 #ACC ,"PS NE$$3 A#HE ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,SP1K] ,PHOTORESI/OR ,,RP ,MUSIC ,,IC ,U#A ,AL>M ,,IC ,U#B ,:I/LE ,*IP ,,WC ,LIM ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#F-C#H & D#F-D#H4 #D4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#C-C#E & D#C-D#E4 #E4 ,PLACE ,L#A LAMP C#A-E#A4 #F4 ,PLACE ,R#A RESI/OR G#C-G#E4 #G4 ,PLACE #F-SNAP A#C-A#H4 #H4 ,PLACE #D-SNAP E#C-E#F4 #I4 ,PLACE #B-SNAP D#AJ-E#AJ4 ,SECOND LAY]3 #AJ4 ,PLACE SP1K] D#H-D#AJ4 #AA4 ,PLACE ,,RP PHOTORESI/OR A#H-C#H4 #AB4 ,PLACE ,S#B SWIT* A#F-C#F4 #AC4 ,PLACE ,,WC :I/LE *IP A#C-C#C4 #AD4 ,PLACE ,D#A ,,LED #ACE E#E-G#E ) POSITIVE 5D B#HF AT G#E4 #AE4 ,PLACE #C-SNAP A#D-C#D4 #AF4 ,PLACE #C-SNAP A#G-C#G4 #AG4 ,PLACE #A-SNAP A#AJ4 #AH4 ,PLACE #A-SNAP C#AJ4 #AI4 ,PLACE #A-SNAP E#A4 #BJ4 ,PLACE #B-SNAP D#C-E#C4 #BA4 ,PLACE #B-SNAP D#E-D#F4 #BB4 ,PLACE #B-SNAP E#F-E#G4 #BC4 ,PLACE #B-SNAP E#I-E#AJ4 ,?IRD LAY]3 #BD4 ,PLACE #C-SNAP A#H-A#AJ4 ---------------------------#HG #BE4 ,PLACE #B-SNAP C#AJ-D#AJ4 #BF4 ,PLACE ,M#A MOTOR E#A-E#C ) POSITIVE 5D E#A4 #BG4 ,PLACE FAN BLADE ON TOP ( MOTOR %AFT4 ,L1VE ! JUMP] WIRES (F = ! "T 2+4 ,CLOSE SWIT* ,S#A & TAP ! :I/LE *IP2 Y'LL HE> A MA*9E GUN S.D ) MUSIC 9 ! BACKGR.D4 ,COMPLETELY COV] ! A#HG PHOTORESI/OR ,,RP ) YR H& & ! S.D 2COMES A SIR54 ,) ! PHOTORESI/OR COV]$1 PRESS SWIT* ,S#B,-! S.D 2COMES T ( AN AMBUL.E4 ,UNCOV] ! PHOTORESI/OR & ! MA*9E GUN S.D REMA9S :E!R Y KEEP ,S#B PRESS$ OR N4 ,AF A :ILE ! S.D W /OP2 IF Y TAP ! :I/LE *IP X W RESUME4 ,N[ 3NECT ! R$ WIRE F A#E TO G#C & ! BLACK WIRE F A#C TO C#A4 ,TAP ,,WC TO RE/>T ! S.D2 BO? ! LAMP & ,,LED W LIE W1K4 ,,W>N+3 ,D N T\* ! MOTOR OR FAN BLADE :ILE OP]AT+4 ,D N /& OR L1N DIRECTLY OV] ! #ACG FAN :ILE OP]AT+4 B#HG ,PROJECT #HD3 ,MOTOR ,S.DS ,COMBO ,? PROJECT 3NECTS MULTIPLE DEVICES TGR4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ---------------------------#HH ,LAMP ,L#A ,SP1K] ,MUSIC ,,IC ,U#A ,AL>M ,,IC ,U#B ,SWIT* ,S#B ,MOTOR ,M#A ,?REE #A-SNAPS ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #E-SNAP ,"O #F-SNAP ,FAN BLADE ,F/ LAY]3 A#HH #A4 ,PLACE BATT]Y C#G-E#G ) POSITIVE 5D C#G4 #B4 ,PLACE ,L#A LAMP B#F-D#F4 #C4 ,PLACE SP1K] B#E-D#E4 #D4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#B-C#D & D#B-D#D4 #E4 ,PLACE MOTOR A#A-C#A ) POSITIVE 5D C#A4 #F4 ,PLACE #F-SNAP A#B-A#G4 #G4 ,PLACE #E-SNAP E#A-E#E4 ,SECOND LAY]3 #H4 ,PLACE ,S#A SWIT* A#G-C#G4 #I4 ,PLACE ,S#B SWIT* C#A-E#A4 #AJ4 ,PLACE #B-SNAP A#A-A#B4 #AA4 ,PLACE #C-SNAP A#C-C#C4 #AB4 ,PLACE #C-SNAP A#D-C#D4 #AC4 ,PLACE #B-SNAP A#E-B#E4 #AD4 ,PLACE #B-SNAP A#F-B#F4 ---------------------------#HI #AE4 ,PLACE #B-SNAP D#B-E#B4 #AF4 ,PLACE #A-SNAP D#D4 #AG4 ,PLACE #B-SNAP #ACI D#E-D#F4 A#HI #AH4 ,PLACE #C-SNAP E#E-E#G4 ,?IRD LAY]3 #AI4 ,PLACE #A-SNAP C#C4 #BJ4 ,PLACE #A-SNAP D#B4 #BA4 ,PLACE #B-SNAP D#D-D#E4 ,F\R? LAY]3 #BB4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 DIRECTLY OV] ,U#A1 RE/+ ON ! TWO #A-SNAPS & ! #B-SNAP4 #BC4 ,PLACE FAN BLADE ON ! MOTOR %AFT4 ,9 ? CIRCUIT1 ! \TPUTS F ! TWO ,,IC,'S >E 3NECT$ TGR4 ,TURN ON ,S#A & Y'LL HE> A SIR5 & MUSIC TGR :ILE ! LAMP V>IES 9 B"R;S4 ,PRESS SWIT* ,S#B & ! FAN SP9S1 :ILE ! S.D MAY N 2 Z L\D4 ,! FAN MAY AL RISE 9TO ! AIR :5 Y REL1SE ! PRESS SWIT*4 ,,W>N+3 ,D N T\* ! MOTOR OR FAN BLADE B#HI :ILE OP]AT+4 ,D N /& OR L1N DIRECTLY OV] ! FAN :ILE OP]AT+4 ,PROJECT #HE3 ,MOTOR ,S.DS ,COMBO "<,,II"> ,? PROJECT MAKES A FEW ALT]A;NS TO ! PREVI\S CIRCUIT4 ,! COMPON5TS >E ! SAME1 EXCEPT ! LAMP "<,L#A"> IS ELIM9AT$ & A RESI/OR "<,R#A"> IS ADD$4 ---------------------------#IJ ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,RESI/OR ,R#A ,SP1K] ,MUSIC ,,IC ,U#A ,AL>M ,,IC ,U#B ,SWIT* ,S#B ,MOTOR ,M#A ,?REE #A-SNAPS ,?REE #B-SNAPS #ADA ,?REE #C-SNAPS A#IJ ,"O #E-SNAP ,"O #F-SNAP ,FAN BLADE ,F/ LAY]3 #A4 ,PLACE BATT]Y C#G-E#G ) POSITIVE 5D C#G4 #B4 ,PLACE SP1K] B#F-D#F4 #C4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#B-C#D & D#B-D#D4 #D4 ,PLACE MOTOR A#A-C#A ) POSITIVE 5D C#A4 #E4 ,PLACE #F-SNAP A#B-A#G4 #F4 ,PLACE #E-SNAP E#A-E#E4 ,SECOND LAY]3 #G4 ,PLACE ,S#A SWIT* A#G-C#G4 #H4 ,PLACE ,S#B SWIT* C#A-E#A4 #I4 ,PLACE ,R#A RESI/OR D#D-D#F4 #AJ4 ,PLACE #B-SNAP A#A-A#B4 #AA4 ,PLACE #C-SNAP A#C-C#C4 #AB4 ,PLACE #C-SNAP #IA A#D-C#D4 #AC4 ,PLACE #B-SNAP A#F-B#F4 #AD4 ,PLACE #B-SNAP D#B-E#B4 #AE4 ,PLACE #C-SNAP E#E-E#G4 ,?IRD LAY]3 #AF4 ,PLACE #A-SNAP C#C4 #AG4 ,PLACE #A-SNAP D#B4 #AH4 ,PLACE #A-SNAP D#D4 ,F\R? LAY]3 #AI4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 DIRECTLY OV] ,U#A1 RE/+ ON ! ?REE #A-SNAPS4 #BJ4 ,PLACE FAN BLADE ON ! MOTOR %AFT4 ,CLOSE SWIT* ,S#A & Y'LL HE> A SIR5 & MUSIC TGR4 ,PRESS SWIT* ,S#B & ! FAN SP9S1 :ILE ! S.D MAY N 2 Z L\D4 ,! FAN MAY RISE 9TO ! AIR :5 Y REL1SE ! PRESS SWIT*4 #ADC ,! DI6];E F ,PROJECT A#IA #HD IS T ! FAN BLADE W FLY A LL HI<] S9CE ! S.D CIRCUIT NO L;G] DRIVES ! LAMP & "!=E USES LESS BATT]Y P[]4 ,,W>N+3 ,D N T\* ! MOTOR OR FAN BLADE :ILE OP]AT+4 ,D N /& OR L1N DIRECTLY OV] ! FAN :ILE OP]AT+4 ,PROJECT #HF3 ,MUSIC ,AL>M ,COMBO ,"H IS ANO!R WAY TO COMB9E S.DS F ! ,MUSIC & ,AL>M ,,IC,'S4 ---------------------------#IB ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,LAMP ,L#A ,SP1K] ,PHOTORESI/OR ,,RP ,MOTOR ,M#A ,MUSIC ,,IC ,U#A A#IB ,AL>M ,,IC ,U#B ,?REE #A-SNAPS ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,"O #F-SNAP ,"O JUMP] WIRE ,F/ LAY]3 #A4 ,PLACE BATT]Y B#I-D#I ) POSITIVE 5D AT B#I4 #B4 ,PLACE ,L#A LAMP B#H-D#H4 #C4 ,PLACE SP1K] B#G-D#G4 #D4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#D-C#F & D#D-D#F4 #E4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #F4 ,PLACE #F-SNAP A#B-A#G4 #G4 ,PLACE #E-SNAP F#A-F#E4 #H4 ,PLACE #D-SNAP F#F-F#I4 #ADE ,SECOND LAY]3 #IC #I4 ,PLACE ,S#A SWIT* D#I-F#I4 #AJ4 ,PLACE ,S#B SWIT* A#D-C#D4 #AA4 ,PLACE ,,RP PHOTORESI/OR A#C-C#C4 #AB4 ,PLACE ,M#A MOTOR A#B-C#B ) POSITIVE 5D AT A#B4 #AC4 ,PLACE #C-SNAP A#E-C#E4 #AD4 ,PLACE #A-SNAP A#G4 #AE4 ,PLACE #B-SNAP B#G-B#H4 #AF4 ,PLACE #A-SNAP B#I4 #AG4 ,PLACE #C-SNAP D#A-F#A4 #AH4 ,PLACE #C-SNAP D#D-F#D4 #AI4 ,PLACE #B-SNAP D#F-D#G4 #BJ4 ,PLACE #A-SNAP D#H4 #BA4 ,PLACE #B-SNAP F#E-F#F4 ,?IRD LAY]3 #BB4 ,PLACE #B-SNAP A#G-B#G4 #BC4 ,PLACE #B-SNAP B#H-B#I4 #BD4 ,PLACE #B-SNAP D#G-D#H4 #BE4 ,PLACE JUMP] WIRE D#C-D#F4 ,TURN ON ,S#A TO HE> A#IC A SIR5 & MUSIC TGR4 ,PRESS ,S#B & ! SIR5 *ANGES TO A FIRE 5G9E S.D4 ,AF A FEW SECONDS1 COV]+ ! PHOTORESI/OR ,,RP W /OP ! MUSIC "4 ,! MOTOR IS ONLY US$ "H Z A #C-SNAP WIRE & W N SP94 ,PROJECT #HG3 ,BOMB ,S.D ,? CIRCUIT MAKES A S.D L A BOMB DROPP+4 ---------------------------#ID ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,LI ,,IC ,U#C ,SP1K] ,TWO #B-SNAPS ,?REE #C-SNAPS ,"O #E-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y #ADG C#E-E#E ) POSITIVE 5D A#ID C#E4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #C4 ,PLACE #E-SNAP A#A-A#E4 #D4 ,PLACE #C-SNAP E#A-E#C4 ,SECOND LAY]3 #E4 ,PLACE ,S#A SWIT* E#C-E#E4 #F4 ,PLACE SP1K] A#C-C#C4 #G4 ,PLACE #C-SNAP A#A-C#A4 #H4 ,PLACE #C-SNAP A#E-C#E4 #I4 ,PLACE #B-SNAP D#A-E#A4 #AJ4 ,PLACE #B-SNAP D#B-E#B4 ,?IRD LAY]3 #AA4 ,PLACE ,,LED ,D#A C#C-C#E ) POSITIVE 5D AT C#E4 ,CLOSE SWIT* ,S#A & Y'LL HE> ! S.D ( A BOMB DROPP+ & !N EXPLOD+4 ,! ,,LED LI ,? MODIFIES ,PROJECT #HG TO MAKE X S.D L MULTIPLE BOMBS4 ,REPLACE ! SLIDE SWIT* 9 ,PROJECT #HG ) ! MOTOR "<,M#A">4 ,SP9 ! %AFT ON ! MOTOR & N[ X S.DS L A BUN* ( BOMBS DROPP+4 ,PROJECT #HI3 ,LI ,L ,PROJECT #GD1 ? CIRCUIT 3TROLS AN ,,LED US+ AVAILABLE LI ,,IC ,U#C ,"O #B-SNAP ,?REE #C-SNAPS ,"O #D-SNAP #ADI ,"O #E-SNAP A#IE ,F/ LAY]3 #A4 ,PLACE BATT]Y C#E-E#E ) POSITIVE 5D C#E4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #C4 ,PLACE #E-SNAP A#A-A#E4 #D4 ,PLACE #D-SNAP F#B-F#E4 ---------------------------#IF ,SECOND LAY]3 #E4 ,PLACE ,D#A ,,LED A#C-C#C ) POSITIVE 5D A#C4 #F4 ,PLACE ,,RP PHOTORESI/OR D#C-F#C4 #G4 ,PLACE #C-SNAP A#A-C#A4 #H4 ,PLACE #C-SNAP A#E-C#E4 #I4 ,PLACE #C-SNAP D#B-F#B4 #AJ4 ,PLACE #B-SNAP E#E-F#E4 ,:5 "! IS LI ! DI6]5T S.DS Z Y TAP ! :I/LE *IP4 #AEA ,PROJECT #IB3 ,WACKY #IG ,S.DS ,? CIRCUIT COMB9ES TWO ,,IC,'S TO MAKE DI6]5T S.DS4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,LAMP ,L#A ,MUSIC ,,IC ,U#A ,AL>M ,,IC ,U#B ,SP1K] ,?REE #A-SNAPS ,FIVE #B-SNAPS ,TWO #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y C#F-E#F ) POSITIVE 5D C#F4 #B4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ B#A-B#C & C#A-C#C4 #C4 ,PLACE #E-SNAP A#B-A#F4 #D4 ,PLACE #B-SNAP A#IG C#D-C#E4 #E4 ,PLACE #D-SNAP E#A-E#D4 ,SECOND LAY]3 #F4 ,PLACE ,L#A LAMP A#E-C#E4 #G4 ,PLACE SP1K] A#D-C#D4 #H4 ,PLACE ,S#A SWIT* E#D-E#F4 #I4 ,PLACE #B-SNAP A#B-B#B4 #AJ4 ,PLACE #B-SNAP A#C-B#C4 ---------------------------#IH #AA4 ,PLACE #C-SNAP A#F-C#F4 #AB4 ,PLACE #C-SNAP C#A-E#A4 #AC4 ,PLACE #A-SNAP C#C4 ,?IRD LAY]3 #AD4 ,PLACE #A-SNAP B#B4 #AE4 ,PLACE #A-SNAP C#A4 #AF4 ,PLACE #B-SNAP C#C-C#D4 ,F\R?_/FIF? LAY]3 #AG4 ,PLACE A #B-SNAP ON ! TOP LEFT & C5T] PO/S ( ,U#B1 ! ,AL>M ,,IC1 2F PLAC+ X ON ! BO>D4 #AEC #AH4 ,PLACE ,U#B ,AL>M A#IH ,,IC ) ?REE SNAPS AT ! TOP1 DIRECTLY OV] ,U#A1 RE/+ ON ! TWO #A-SNAPS & ! #B-SNAP4 ,"H ! \TPUTS ( ! ,MUSIC & ,AL>M ,,IC,'S >E 3NECT$4 ,TURN ON ! SWIT* & Y'LL HE> A SIR5 & MUSIC TGR :ILE ! LAMP V>IES 9 B"R;S4 ,PROJECT #IC3 ,WACKI] ,S.DS ,"H >E "S M S.D COMB9A;NS F ! CIRCUIT 9 ,PROJECT #IB4 ,REMOVE ! #B-SNAP ON TOP ( ,U#B & PLACE X ON ! TOP LEFT & BOTTOM LEFT PO/S ( ! SAME PIECE4 ,! CIRCUIT N[ "WS ! SAME WAY B HAS DI6]5T S.DS4 ---------------------------#II ,PROJECT #ID3 ,R1LLY ,WACKY ,S.DS ,? COMB9ES S.DS F ! ,MUSIC & ,SPACE ,W> ,,IC,'S4 ,"PS NE$$3 A#II ,BATT]Y ,B#A ,SWIT* ,S#A ,SWIT* ,S#B ,RESI/OR ,R#A ,PHOTORESI/OR ,,RP ,MUSIC ,,IC ,U#A ,SPACE ,W> ,,IC ,U#C ,SP1K] ,?REE #A-SNAPS ,SIX #B-SNAPS ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,"O #F-SNAP ,F/ LAY]3 #A4 ,PLACE BATT]Y C#F-E#F ) POSITIVE 5D C#F4 #B4 ,PLACE ,U#A ,MUSIC ,,IC ) ?REE SNAPS AT ! TOP1 COV]+ B#A-B#C & C#A-C#C4 #C4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ D#B-D#D & #AEE E#B-E#D4 B#II #D4 ,PLACE #D-SNAP A#A-A#D4 #E4 ,PLACE #B-SNAP A#F-B#F4 #F4 ,PLACE #B-SNAP C#E-D#E4 #G4 ,PLACE #F-SNAP G#A-G#F4 --------------------------#AJJ ,SECOND LAY]3 #H4 ,PLACE ,R#A RESI/OR C#C-C#E4 #I4 ,PLACE ,S#B SWIT* E#B-G#B4 #AJ4 ,PLACE ,,RP PHOTORESI/OR E#D-G#D4 #AA4 ,PLACE ,S#A SWIT* E#F-G#F4 #AB4 ,PLACE #B-SNAP A#B-B#B4 #AC4 ,PLACE #B-SNAP A#C-B#C4 #AD4 ,PLACE #C-SNAP A#D-A#F4 #AE4 ,PLACE #B-SNAP B#F-C#F4 #AF4 ,PLACE #E-SNAP C#A-G#A4 #AG4 ,PLACE #A-SNAP D#B4 #AH4 ,PLACE #B-SNAP D#D-D#E4 #AI4 ,PLACE #C-SNAP E#C-G#C4 ,?IRD LAY]3 A#AJJ #BJ4 ,PLACE SP1K] A#E-C#E4 #BA4 ,PLACE #A-SNAP B#B4 #BB4 ,PLACE #A-SNAP D#B4 ,F\R?_/FIF? LAY]3 #BC4 ,PLACE #C-SNAP B#B-D#B1 BRIDG+ ! TWO ,,IC,'S4 ,TURN ON ,S#A1 !N PRESS ,S#B S"EAL "TS & WAVE YR H& OV] ! PHOTORESI/OR TO HE> ALL ! S.D COMB9A;NS4 ,Y C AL MAKE ! S.D F ! ,MUSIC ,,IC L\D] BY REPLAC+ ! #AJJ OHM RESI/OR "<,R#A"> ) ! LAMP "<,L#A">4 ,PROJECT #IE3 ,NOISI] ,WAT] ,SPACE ,W> ,? CIRCUIT DEMON/RATES H[ TO USE WAT] TO 3TROL ! S.DS --------------------------#AJA F AN ,,IC4 #AEG ,"PS NE$$3 A#AJA ,BATT]Y ,B#A ,SP1K] ,SWIT* ,S#B ,SPACE ,W> ,,IC ,U#C ,"O #B-SNAP ,?REE #C-SNAPS ,"O #D-SNAP ,"O #E-SNAP ,BLACK & R$ WIRES ,SMALL CUP ( WAT] ,F/ LAY]3 #A4 ,PLACE BATT]Y C#D-E#D ) POSITIVE 5D AT C#D4 #B4 ,PLACE ,U#C ,SPACE ,W> ,,IC ) TWO SNAPS AT ! TOP1 COV]+ C#A-C#C & D#A-D#C4 #C4 ,PLACE #E-SNAP A#A-A#E4 #D4 ,PLACE #D-SNAP F#A-F#D4 ,SECOND LAY]3 #E4 ,PLACE SP1K] A#C-C#C4 #F4 ,PLACE ,S#B SWIT* D#A-F#A4 #G4 ,PLACE #C-SNAP A#A-C#A4 #H4 ,PLACE #C-SNAP B#AJA A#D-C#D4 #I4 ,PLACE #C-SNAP D#B-F#B4 #AJ4 ,PLACE #B-SNAP E#D-F#D4 #AA4 ,PLACE "O 5D ( R$ WIRE D#C4 #AB4 ,PLACE "O 5D ( BLACK WIRE F#C4 --------------------------#AJB ,Y'LL HE> S.D IF Y PRESS SWIT* ,S#B OR IF ! LOOSE 5DS ( ! WIRES >E 9 ! WAT]4 ,PRESS+ ! SWIT* OR PULL+ ! WIRES \ ( ! WAT] *ANGES ! S.D4 ,IF Y PREF]1 Y C J T\* ! JUMP] WIRE METAL SNAPS ) YR F+] 9/1D ( PUTT+ ! JUMP]S 9 ! WAT]4 ,WET YR F+] TO GET BETT] ELECTRICAL 3TACT4 ,PROJECT #IF3 ,LI ,? IS L ! PREVI\S CIRCUIT1 B X PRODUCES LI1 POSITIVE 5D AT A#C4 ,PUTT+ ! WIRE 5DS 9 WAT] ,,OR PRESS+ ! SWIT* W CAUSE ! ,,LED TO 2 B"R4 ,PROJECT #IG3 ,,OR_/,,& ,SPACE ,W> ,LI4 ,PUTT+ ! WIRES 9 ! WAT] ,,OR PRESS+ ,S#B W CAUSE ! LAMP TO LIM ,? CIRCUIT S.DS AN AL>M :5 WAT] IS DETECT$4 ,X IS SIMIL> TO B#AJB --------------------------#AJC ,PROJECT #AG B ) JUMP] WIRES S]V+ Z DETECTORS4 ,"PS NE$$3 ,BATT]Y ,B#A ,SWIT* ,S#A ,AL>M ,,IC ,U#B ,SP1K] ,F\R #B 3NECTORS ,"O #D 3NECTOR ,"O #E 3NECTOR ,R$ & BLACK WIRES ,SMALL CUP ( WAT] ,F/ LAY]3 #A4 ,PLACE BATT]Y C#E-E#E ) POSITIVE 5D C#E4 #B4 ,PLACE ,U#B ,AL>M ,,IC ) ?REE SNAPS AT TOP1 COV]+ C#A-C#C & D#A-D#C4 #C4 ,PLACE SP1K] B#D-D#D4 #D4 ,PLACE #E-SNAP A#A-A#E4 #E4 ,PLACE #D-SNAP #AFA E#A-E#D4 A#AJC ,SECOND LAY]3 #F4 ,PLACE ,S#A SWIT* A#E-C#E4 #G4 ,PLACE #B-SNAP A#D-B#D4 #H4 ,PLACE #B-SNAP D#A-E#A4 #I4 ,PLACE #B-SNAP D#C-D#D4 #AJ4 ,PLACE #B-SNAP E#D-E#E4 #AA4 ,PLACE "O 5D ( R$ WIRE A#B4 #AB4 ,PLACE "O 5D ( BLACK WIRE C#B4 ,L1VE ! WIRES \ ( ! WAT] AT F/4 ,:5 Y CLOSE SWIT* ,S#A --------------------------#AJD NO?+ HAPP5S4 ,B PLACE ! WIRE 5DS 9 ! WAT] & AN AL>M S.DS6 ,Y CD USE L;G] WIRES & LAY !M ON YR BASE;T FLOOR4 ,!N IF YR BASE;T FLOODS DUR+ A /ORM1 ? CIRCUIT W S.D AN AL>M4 ,PROJECT #II3 A#AJD ,SIMPLE ,SALT ,WAT] ,AL>M ,? V>IA;N ( ,PROJECT #IH DETECTS ! PRES;E ( SALT WAT]4 ,ADD SALT TO ! WAT] 9 ! PREVI\S PROJECT & ! AL>M W 2 L\D] & FA/]4 ,AL1 TRY HOLD+ ! JUMP] WIRES ) YR F+]S TO SEE IF YR BODY C SET (F ! AL>M4 ,PROJECT #AJJ3 ,AMBUL.E ,WAT] ,AL>M ,? V>IA;N ( ,PROJECT #IH MAKES A DI6]5T AL>M S.D4 ,USE A #A-SNAP & A #B-SNAP TO 3NECT ! LEFT-SIDE T]M9ALS ( ! ,AL>M ,,IC "4 ,! WAT] AL>M "WS ! SAME WAY1 B N[ X S.DS L AN AMBUL.E4 ,PROJECT #AJA3 ,AMBUL.E ,3TACT ,AL>M ,"H IS ANO!R V>IA;N ( ,PROJECT #IH4 ,! CIRCUIT Z X IS #AFC BUILT C AL DETECT IF ! B#AJD WIRES >E T\*$ --------------------------#AJE TGR4 ,3NECT ! WIRES TO EA* O!R & ! S.D W 2 M* DI6]5T4 ,"!=E ! S.D ( ? CIRCUIT C TELL Y IF "! IS WAT] 2T ! 3TACTS OR IF !Y >E T\*+ EA* O!R4 @.<,BACK COV]@.> @.<,LOGO@.> ,,APH^R ,COPY"R ^C #BJAG ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL #AHCI ,FRANK=T ,AV5UE ,L\ISVILLE1 ,,KY #DJBJF-#JJHE ,PH"O3 #EJB-#HIE-#BDJE ,TOLL ,FREE3 #HJJ-#BBC-#AHCI ,FAX3 #EJB-#HII-#BBHD ;,E-MAIL3 9FO@AAPH4ORG ,WEBSITE3 WWW4APH4ORG ,SNAP ,CIRCUITS^R ,JR4 ,A3ESS ,KIT3 #A-#JCJDA-#JJ ,SNAP ,CIRCUITS^R ,JR4 ,A3ESS ,PACK3 #A-#JCJDB-#JJ ,,! ,,5D #AFE